﻿#region Includes
using System;
#endregion

namespace GingerGL.Graphics
{
    //------------------------------------------------------------//
    /// <summary>
    /// Vertex Usage Flags
    /// </summary>
    [Flags]
    public enum VertexUsage
    {
        /// <summary>
        /// All Coordinates Filled Out
        /// </summary>
        Position    = 0x0,
        Normal      = 0x1,
        Color       = 0x2,
        Texture0    = 0x4,
        Texture1    = 0x8
    }
    //------------------------------------------------------------//
}
